Most ambitious art projects do not simply need "more production." They need someone to work out what matters before production hardens around the wrong thing. That is increasingly where Ewa Kniaziak works.
She runs Kniaziakidis Productions, developing, directing and leading projects that tend to arrive with a strong artistic proposition and a less obvious route to making it happen. Sometimes the work is still becoming itself. Sometimes several institutions, collaborators and technologies have to align. Sometimes the project is already moving but needs somebody senior enough to see the whole picture, make decisions and keep its ambition intact.

Douglas Gordon, Happy Birthday to Me..., 2008 (ongoing), Galerie Eva Presenhuber © Douglas Gordon.
Strategic Direction in Motion
At the moment, that includes leading the development and production of Theo Triantafyllidis' Feral Metaverse (Spider), the winning commission for the Frieze London Artist Award 2026, in collaboration with Google Arts & Culture and Forma. The project moves between sculpture, physical interaction and a live multiplayer game, and has required the kind of work Kniaziak is most interested in: not just delivering an object, but developing the structure around an artwork that operates simultaneously as a physical, technical and social system.

Digital render of Theo Triantafyllidis, Feral Metaverse (Spider), 2026.
Alongside it, she is working on the development and executive production of Theo’s Funny Weather, a live, multilayered simulation that transforms real-time atmospheric data into a poetic portrait of the sky in a world altered by climate change. The work is commissioned by the Australian Centre for the Moving Image (ACMI) in Melbourne, M+ in Hong Kong, Onassis ONX in New York and Athens, and Factory International in Manchester, UK.
Flexibility and Scope
Kniaziak's practice sits somewhere between project development, creative strategy, direction and executive production. She is not particularly interested in the point at which every meaningful decision has already been made and somebody simply needs to execute a list. She prefers being involved while the work is still alive enough to change: determining what it can become, where it belongs, who should be involved, what needs to be solved and how the right structure can be built around it.

Douglas Gordon, Installation view, Arsenale Institute for Politics of Representation, Venice, 2019.
The formats vary wildly. One project may involve steel fabrication, engineers and a game engine; another an online platform, an editorial project, an artwork or edition launch, an immersive environment, AI, a furniture collection, or an artist–brand collaboration. She has worked across contemporary art, institutions, galleries and commercial culture, including current work with Theo Triantafyllidis, exhibition production of Ian Cheng’s Life After BOB for LAS Art Foundation, and earlier studio experience with Douglas Gordon, alongside projects involving major museums, art foundations, cultural institutions and commercial partners.

Ian Cheng, Life After Bob, Halle am Berghain, Berlin, 2022 © Ian Cheng, presented by LAS Art Foundation © Andrea Rossetti.

Ian Cheng, Life After Bob, Halle am Berghain, Berlin, 2022 © Ian Cheng, presented by LAS Art Foundation © Andrea Rossetti.




